名次 | 选手 | 战队 | 位置 | 出场次数 | KDA | 参团率 | 场均击杀 | 单场最高击杀 | 场均死亡 | 单场最高死亡 | 场均助攻 | 单场最高助攻 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Akunma | D9 | 上单 | 25 | 2.4 | 49.5% | 2.1 | 10 | 2.3 | 6 | 3.4 | 12 |
2 | Totti | D9 | 打野 | 9 | 2.8 | 54.8% | 1.8 | 4 | 2.0 | 5 | 3.9 | 8 |
3 | Julaxe | D9 | 打野 | 16 | 2.3 | 60.6% | 2.5 | 5 | 3.1 | 6 | 4.6 | 14 |
4 | Julaxe | D9 | 中单 | 2 | 1.0 | 53.8% | 2.0 | 2 | 3.5 | 4 | 1.5 | 2 |
5 | Nobody | D9 | 中单 | 23 | 2.5 | 69.0% | 4.2 | 10 | 3.2 | 9 | 3.9 | 9 |
6 | Donut | D9 | ADC | 25 | 3.0 | 55.5% | 2.3 | 6 | 2.1 | 5 | 3.9 | 11 |
7 | Suppa | D9 | 辅助 | 25 | 2.2 | 58.0% | 0.6 | 3 | 3.0 | 8 | 6.0 | 14 |
8 | Mazino | Gaming Gaming | 上单 | 5 | 1.4 | 35.9% | 1.8 | 4 | 3.4 | 5 | 2.8 | 7 |
9 | Fearless | Gaming Gaming | 上单 | 20 | 2.7 | 57.0% | 1.4 | 4 | 2.1 | 6 | 4.3 | 14 |
10 | LiquidDiego | Gaming Gaming | 打野 | 25 | 2.8 | 64.8% | 2.5 | 7 | 2.5 | 6 | 4.4 | 15 |
11 | Leza | Gaming Gaming | 中单 | 25 | 2.3 | 61.4% | 2.8 | 8 | 2.8 | 6 | 3.6 | 12 |
12 | N1njA | Gaming Gaming | ADC | 25 | 4.5 | 67.8% | 2.8 | 12 | 1.6 | 5 | 4.3 | 13 |
13 | NerzhuL | Gaming Gaming | 辅助 | 25 | 3.7 | 70.8% | 0.9 | 4 | 2.0 | 5 | 6.6 | 25 |
14 | Relic | IFG | 上单 | 25 | 1.1 | 46.0% | 1.2 | 4 | 3.1 | 7 | 2.0 | 8 |
15 | Kenny | IFG | 打野 | 19 | 1.0 | 56.5% | 2.0 | 6 | 4.7 | 8 | 2.6 | 6 |
16 | ZeroZeroYon | IFG | 打野 | 6 | 0.9 | 59.1% | 0.3 | 1 | 2.5 | 4 | 1.8 | 3 |
17 | ZeroZeroYon | IFG | ADC | 2 | 1.5 | 69.2% | 1.0 | 1 | 3.0 | 3 | 3.5 | 5 |
18 | Cotton | IFG | 中单 | 21 | 1.0 | 60.9% | 1.9 | 11 | 3.9 | 7 | 1.8 | 5 |
19 | Cotton | IFG | 辅助 | 4 | 2.0 | 66.7% | 2.2 | 7 | 4.0 | 5 | 5.8 | 8 |
20 | 2020 | IFG | ADC | 23 | 1.6 | 55.2% | 1.3 | 4 | 2.5 | 6 | 2.6 | 8 |
21 | Sony | IFG | 中单 | 4 | 1.8 | 68.8% | 3.2 | 6 | 4.5 | 6 | 5.0 | 10 |
22 | Sony | IFG | 辅助 | 21 | 1.0 | 60.2% | 0.5 | 4 | 3.7 | 7 | 3.2 | 11 |
23 | Eledion | INF | 上单 | 24 | 2.9 | 60.8% | 3.3 | 9 | 2.8 | 7 | 4.6 | 12 |
24 | Wikko | INF | 打野 | 24 | 3.2 | 65.6% | 1.8 | 5 | 2.7 | 6 | 6.8 | 15 |
25 | Cotopaco | INF | 中单 | 20 | 2.4 | 66.7% | 4.0 | 9 | 3.4 | 6 | 4.2 | 9 |
26 | Peluchin | INF | ADC | 24 | 3.0 | 64.6% | 3.1 | 9 | 2.8 | 8 | 5.3 | 10 |
27 | Gralou | INF | 辅助 | 24 | 4.6 | 72.0% | 0.5 | 2 | 2.0 | 5 | 9.0 | 20 |
28 | Akari | INF | 中单 | 4 | 8.0 | 70.6% | 6.0 | 10 | 1.5 | 3 | 6.0 | 8 |
29 | Porky | JTH | 上单 | 26 | 4.9 | 57.3% | 1.8 | 5 | 1.4 | 5 | 5.1 | 13 |
30 | Deps | JTH | 打野 | 26 | 2.7 | 64.2% | 2.8 | 6 | 2.9 | 5 | 5.0 | 13 |
31 | Hobbler | JTH | 中单 | 20 | 4.9 | 68.7% | 3.8 | 9 | 1.9 | 7 | 5.2 | 11 |
32 | Warangelus | JTH | ADC | 26 | 3.6 | 67.7% | 3.5 | 9 | 2.3 | 6 | 4.7 | 11 |
33 | Keoo | JTH | 辅助 | 26 | 3.9 | 68.7% | 0.7 | 4 | 2.2 | 6 | 7.6 | 17 |
34 | DCStar | JTH | 中单 | 6 | 1.2 | 46.3% | 1.5 | 5 | 3.5 | 5 | 2.7 | 8 |
35 | Whitelotus | R7 | ADC | 25 | 5.5 | 53.6% | 3.6 | 12 | 1.5 | 4 | 4.8 | 9 |
36 | Jirall | R7 | 上单 | 25 | 7.9 | 48.2% | 2.1 | 5 | 1.0 | 5 | 5.4 | 12 |
37 | Oddie | R7 | 打野 | 25 | 7.1 | 66.8% | 4.2 | 8 | 1.5 | 7 | 6.2 | 13 |
38 | Seiya | R7 | 中单 | 25 | 12.8 | 58.9% | 4.6 | 12 | 0.7 | 3 | 4.7 | 13 |
39 | Genthix | R7 | 辅助 | 21 | 5.6 | 59.8% | 1.4 | 4 | 1.7 | 6 | 8.2 | 13 |
40 | Legion | R7 | 辅助 | 4 | 33.0 | 58.9% | 0.0 | 0 | 0.0 | 0 | 8.2 | 14 |
41 | jer0m | XTN | 上单 | 21 | 4.3 | 59.2% | 3.4 | 6 | 2.2 | 6 | 6.1 | 14 |
42 | Fénec | XTN | 打野 | 21 | 5.5 | 65.7% | 3.4 | 11 | 1.9 | 5 | 7.1 | 15 |
43 | Icytower | XTN | 中单 | 21 | 3.9 | 60.7% | 4.8 | 11 | 2.5 | 6 | 5.0 | 11 |
44 | Xpng | XTN | ADC | 21 | 3.8 | 57.4% | 3.6 | 10 | 2.4 | 7 | 5.7 | 11 |
45 | Choisix | XTN | 辅助 | 21 | 5.0 | 63.0% | 0.9 | 3 | 2.0 | 7 | 9.3 | 18 |
46 | Voltigore | ZTG | 上单 | 23 | 2.3 | 58.0% | 2.8 | 8 | 3.2 | 7 | 4.5 | 14 |
47 | SolidSnake | ZTG | 打野 | 23 | 2.0 | 64.2% | 3.0 | 11 | 4.0 | 7 | 5.1 | 13 |
48 | MasterJos | ZTG | 中单 | 23 | 3.1 | 60.1% | 3.8 | 12 | 2.4 | 6 | 3.7 | 10 |
49 | VirusFx | ZTG | ADC | 20 | 3.3 | 61.2% | 2.9 | 8 | 2.5 | 5 | 5.5 | 14 |
50 | Baula | ZTG | 辅助 | 23 | 4.2 | 66.3% | 0.3 | 2 | 2.0 | 5 | 8.0 | 24 |
51 | medusa | ZTG | ADC | 3 | 1.8 | 73.3% | 1.0 | 2 | 2.0 | 4 | 2.7 | 3 |
名词解释
KDA
杀人(Kill)死亡(Death)助攻(Assist)按照一定公式计算出的一个数值,现被广泛用于衡量一下选手的整体表现。( K + A ) / D
参团率
一名选手参与全队击杀的百分比,被用于衡量一个选手的团队意识。[(击杀数 + 助攻数)/ 全队击杀数] * 100%
每分钟承受伤害
选手平均每分钟承受的来自敌方英雄的伤害。承受来自敌方英雄总伤害 / 比赛时长
承受伤害占比
选手承受来自敌方英雄的伤害占全队承受敌方英雄伤害的比重。(承受来自英雄总伤害 / 全队承受来自英雄总伤害)* 100%
每分钟输出
选手平均每分钟对敌方英雄造成的总伤害。对敌方英雄造成总伤害 / 比赛时长。
输出占比
选手对敌方英雄造成的伤害占全队对敌方英雄造成的伤害的比重。(对英雄造成总伤害 / 全队对英雄造成总伤害)* 100%
GPM
每分钟经济,选手比赛中每分钟获得的金钱。选手获得金钱总数 / 选手比赛总时长
CSPM
每分钟补刀,选手比赛中每分钟击杀的小兵及野怪数量。选手击杀小兵(及野怪)总数 / 选手比赛总时长